A Playful Production Process by Richard Lemarchand

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A Playful Production Process by Richard Lemarchand

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A Playful Production Process by Richard Lemarchand

How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management.

This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish--from conceptualizing and designing to building, playtesting, and iterating--while avoiding the uncontrolled overwork known among developers as "crunch." Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases--ideation, preproduction, full production, and post-production--that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game. 
Richard Lemarchand, a game designer who worked in the videogame industry for more than twenty years, is Associate Professor in the USC Games program at the University of Southern California. Among many other projects, he led or co-led the design of all three games in the PlayStation 3 Uncharted series, including the award-winning Uncharted 2: Among Thieves.
SKU Unavailable
ISBN 13 9780262045513
ISBN 10 0262045516
Title A Playful Production Process
Author Richard Lemarchand
Condition Unavailable
Binding Type Hardback
Publisher MIT Press Ltd
Year published 2021-10-12
Number of pages 360
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.