
A Programmer's Guide to Sound by Tim Kientzle
This text provides a comprehensive, practical resource for programmers, presenting the basic principles of sound and sound processing, together with concrete implementation details for a variety of sound file formats and algorithms. It covers Mac, Windows and UNIX implementation issues.
"I just wish this book had been available years ago" -Bobby Prince, composer and sound designer for computer games including Doom and Duke Nukem 3D "This is the kind of book that will stand as one of the defining works in the specialization of audio programming." -Gene Turnbow, senior programmer and game designer for Sound Source Interactive, Inc. "I'm amazed at the breadth and depth of Tim's coverage." -George Wright Information Systems, Loyola College, Maryland
Tim Kientzle has a PhD in mathematics from the University of California at Berkeley and has developed software for PDAs, embedded systems, and desktop systems. In addition he has taught mathematics, and has written numerous books and magazine articles on software development. Currently he works as a senior technical editor for Dr. Dobb's Journal.
0201419726AB04062001
| SKU | Unavailable |
| ISBN 13 | 9780201419726 |
| ISBN 10 | 0201419726 |
| Title | A Programmer's Guide to Sound |
| Author | Tim Kientzle |
| Condition | Unavailable |
| Binding Type | Multiple-component retail product |
| Publisher | Pearson Education (US) |
| Year published | 1998-01-02 |
| Number of pages | 464 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |