
Rendering, Visualization and Rasterization Hardware by Arie Kaufman
The latest developments in rendering, visualization, and rasterization hardware are reported in this volume, which contains revised versions of thecontributions to the Sixth Eurographics Workshop on Graphics Hardware, held in Vienna in September 1991 in conjunction with the Eurographics '91 Conference. The book has five parts and a keynote paper, Issues and Directions for Graphics Hardware Accelerators, by Kurt Akeley. The first part of the book concerns graphics hardware design, including simulation and silicon compilers. The second part contains two papers on graphics systems. The third part focuses on volume (voxel-based) machines, describing two devices to facilitate transformations of volumes. The fourth part includes papers on rasterization systems, including character rasterization and scan-conversion of triangular faces. The papers in the last part of the book focus on rendering machines. They include a programmable rendering engine, primitive shaders, and radiosity implementation on a parallel architecture.-
Advances in Computer Graphics
-
Advances in Computer Graphics V
-
Photorealistic Rendering in Computer Graphics
-
Photorealism in Computer Graphics
-
Interactive Systems: Design, Specification, and Verification
-
User Interface Management Systems
-
CGM in the Real World
-
Eurographics Tutorials ’83
-
GKS Theory and Practice
-
Geometric Modeling: Theory and Practice
-
Object-Oriented and Mixed Programming Paradigms
-
Graphics and Communications
-
Advances in Computer Graphics Hardware III
-
Intelligent CAD Systems II
-
User Interface Management and Design
-
Data Structures for Raster Graphics
-
Photorealistic Rendering Techniques
-
Advances in Computer Graphics Hardware V
-
Advances in Computer Graphics Hardware IV
-
From Object Modelling to Advanced Visual Communication
-
Intelligent CAD Systems III
-
Advances in Scientific Visualization
-
Multimedia
-
Object-Oriented Programming for Graphics
-
Advances in Computer Graphics IV
-
Visualization in Scientific Computing
-
Advances in Computer Graphics III
-
Computer Graphics and Mathematics
-
Methodology of Window Management
-
Advances in Computer Graphics I
-
Advances in Computer Graphics II
-
Advances in Computer Graphics Hardware I
-
Advances in Object-Oriented Graphics I
-
Intelligent CAD Systems I
| SKU | Unavailable |
| ISBN 13 | 9783540567875 |
| ISBN 10 | 3540567879 |
| Title | Rendering, Visualization and Rasterization Hardware |
| Author | Arie Kaufman |
| Series | Focus On Computer Graphics |
| Condition | Unavailable |
| Binding Type | Hardback |
| Publisher | Springer |
| Year published | 1993-10-28 |
| Number of pages | 197 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |

































