
Software Studies by Matthew Fuller
A cultural field guide to software: artists, computer scientists, designers, cultural theorists, programmers, and others define a new field of study and practice.
This collection of short expository, critical, and speculative texts offers a field guide to the cultural, political, social, and aesthetic impact of software. Computing and digital media are essential to the way we work and live, and much has been said about their influence. But the very material of software has often been left invisible. In Software Studies, computer scientists, artists, designers, cultural theorists, programmers, and others from a range of disciplines each take on a key topic in the understanding of software and the work that surrounds it. These include algorithms; logical structures; ways of thinking and doing that leak out of the domain of logic and into everyday life; the value and aesthetic judgments built into computing; programming's own subcultures; and the tightly formulated building blocks that work to make, name, multiply, control, and interweave reality. The growing importance of software requires a new kind of cultural theory that can understand the politics of pixels or the poetry of a loop and engage in the microanalysis of everyday digital objects. The contributors to Software Studies are both literate in computing (and involved in some way in the production of software) and active in making and theorizing culture. Software Studies offers not only studies of software but proposes an agenda for a discipline that sees software as an object of study from new perspectives.
Contributors
Alison Adam, Wilfried Hou Je Bek, Morten Breinbjerg, Ted Byfield, Wendy Hui Kyong Chun, Geoff Cox, Florian Cramer, Cecile Crutzen, Marco Deseriis, Ron Eglash, Matthew Fuller, Andrew Goffey, Steve Goodman, Olga Goriunova, Graham Harwood, Friedrich Kittler, Erna Kotkamp, Joasia Krysa, Adrian Mackenzie, Lev Manovich, Michael Mateas, Nick Montfort, Michael Murtaugh, Jussi Parikka, S ren Pold, Derek Robinson, Warren Sack, Grzesiek Sedek, Alexei Shulgin, Matti Tedre, Adrian Ward, Richard Wright, Simon Yuill
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MATERIAL WITNESS
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A Biography Of The Pixel
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Digital Performance
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V01CE
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Video
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Walking and Mapping
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Virtual Art
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Rethinking Curating
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Leonardo Da Vinci's Fantastic Animals
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Fables
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The Literary Works Of L. Da Vinci, Volume 1, Part 1...
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Drawings of Textile Machines
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Das Buch Von Der Malerei
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Biopolitical Screens
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Virtual Menageries
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Voicetracks
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Control
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Social Media Archeology and Poetics
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Re-collection
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Ecstatic Worlds
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Women, Art, and Technology
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At a Distance
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Screen Ecologies
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Title: Leonardo da Vinci anatomical drawings from the Que
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Enfoldment and Infinity
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Leonardo Da Vinci, Der Denker, Forscher Und Poet...
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Das Buch Von Der Malerei Nach Dem Codex Vaticanus (Urbinas) 1270; Volume 3
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Problèmes De Géométrie Et D'hydraulique ...
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A Treatise on Painting
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Green Light
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Fred Forest's Utopia
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I Manoscritti Di Leonardo Da Vinci Della Reale Biblioteca Di Windsor
| SKU | Unavailable |
| ISBN 13 | 9780262062749 |
| ISBN 10 | 0262062747 |
| Title | Software Studies |
| Author | Matthew Fuller |
| Series | Leonardo |
| Condition | Unavailable |
| Binding Type | Hardback |
| Publisher | MIT Press Ltd |
| Year published | 2008-05-01 |
| Number of pages | 352 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |































