
Visual Computing by Richard Mark Friedhoff
This text covers the many applications of modern computer graphics from science to special effects for film and television. It explains how one sees and interprets light, space, colours and perspective and how computer graphic designers should understand the psychology of perception.-
Why Zebras Don't Get Ulcers
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Mathematics
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Powers of Ten
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Molecules
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Plants, People and Culture
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Eye, Brain and Vision
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Conservation and Biodiversity
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The Emergence of Agriculture
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Exploring Planetary Worlds
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Patterns in Evolution
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Molecules and Mental Illness
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Images of Mind
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Investigating Disease Patterns
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Gravity's Fatal Attraction
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Earthquakes and Geological Discovery
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From Quarks to the Cosmos
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Consciousness
| SKU | Unavailable |
| ISBN 13 | 9780716750598 |
| ISBN 10 | 0716750597 |
| Title | Visual Computing |
| Author | Richard Mark Friedhoff |
| Series | "Scientific American" Library |
| Condition | Unavailable |
| Binding Type | Hardback |
| Publisher | Scientific American Library |
| Year published | 2000-09-01 |
| Number of pages | 152 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |
















