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The Complete Guide to Blender Graphics John M. Blain (Toormina, New South Wales, Australia)

The Complete Guide to Blender Graphics By John M. Blain (Toormina, New South Wales, Australia)

The Complete Guide to Blender Graphics by John M. Blain (Toormina, New South Wales, Australia)


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The Complete Guide to Blender Graphics Summary

The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition by John M. Blain (Toormina, New South Wales, Australia)

Blender (TM) is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline - modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation.

The program is free to download and use by anyone for anything.

The Complete Guide to Blender Graphics: Modeling and Animation, 5th Edition is a unified manual describing the operation of Blender version 2.80 with its New Improved Interface, New Workspaces and New Eevee Render System.

This book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects.

Key Features:

  • The book is designed to lead new users into the world of computer graphics using Blender 2.80 and to be a reference for established Blender artists.

  • The book presents instruction in a series of short chapters with visual references and practical examples.

  • Instructions are structured in a building-block fashion using contents in earlier chapters to explain more complex operations in later chapters.

About John M. Blain (Toormina, New South Wales, Australia)

John M. Blain is a recognized expert in Blender with 4 successful prior editions of this book to date

Table of Contents

Introduction

Download and Installation

The Author

Acknowledgements

Preamble

CH01 Understanding the Interface

CH02 Editors and Workspaces

CH03 Navigate and Save

CH04 Objects in the 3D View Editor

CH05 Editing Objects

CH06 Editing Tools

CH07 Modifiers

CH08 Editing with Generate Modifiers

CH09 Editing with Deform Modifiers

CH10 Editing Using Curves

CH11 Editing Techniques and Examples

CH12 The Outliner and Collections

CH13 3D Text

CH14 Viewport Shading

CH15 Scene Lighting and Cameras

CH16 Nodes - Materials and Textures

CH17 Rendering

CH18 Animation

CH19 Constraints

CH20 Armature and Character Rigging

CH21 Shape Keys and Action Editors

CH22 Particle Systems

CH23 Physics and Simulation

CH24 Dynamic Paint

CH25 Installing Add-Ons

CH26 Grease Pencil - 2D Animation

CH27 Video Sequence Editor

CH28 Drivers

CH29 Cycles Render

CH30 Internet Resources

Appendix A

Index

Additional information

CIN0367184745G
9780367184742
0367184745
The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition by John M. Blain (Toormina, New South Wales, Australia)
Used - Good
Paperback
Taylor & Francis Ltd
20190411
522
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in good condition, but if you are not entirely satisfied please get in touch with us

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