The Complete Guide to Blender Graphics: Computer Modeling and Animation: Volume Two by John M. Blain (Toormina, New South Wales, Australia)
Key Features:
* The book provides instruction for New Users starting at the very beginning.
* Instruction is presented in a series of chapters incorporating visual reference to the program's interface.
* The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program.
* Chapters are developed in a building block fashion providing forward and reverse reference to relevant material.