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The Absolute Beginner's Guide to Python Programming Kevin Wilson

The Absolute Beginner's Guide to Python Programming By Kevin Wilson

The Absolute Beginner's Guide to Python Programming by Kevin Wilson


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The Absolute Beginner's Guide to Python Programming Summary

The Absolute Beginner's Guide to Python Programming: A Step-by-Step Guide with Examples and Lab Exercises by Kevin Wilson

Written as an illustrated, step-by-step guide, this book will introduce you to Python with examples using the latest version of the language.
You'll begin by learning to set up your Python environment. The next few chapters cover the basics of Python such as language classifications, Python language syntax, and how to write a program. Next, you will learn how to work with variables, basic data types, arithmetic, companion, and Boolean operators, followed by lab exercises. Further, the book covers flow control, using functions, and exception handling, as well as the principles of object-oriented programming and building an interface design. The last section explains how to develop a game by installing PyGame and how to use basic animation, and concludes with coverage of Python web development with web servers and Python web frameworks.
The Absolute Beginners Guide to Python Programming will give you the tools, confidence, and inspiration to start writing Python programs. If you are a programmer, developer, or a student, or someone who wants to learn on their own, this book is for you.
What You Will Learn
  • Gain an understanding of computer programming
  • Understand different data and data types
  • Work with Classes and OOP
  • Build interfaces, simple games, and web development with Python

Who This Book Is ForSoftware programmers, developers or students, or anyone who wants to learn Python programming on their own.

About Kevin Wilson

With over 20 years' experience in the computer industry, Kevin Wilson has made a career out of technology and showing others how to use it. After earning a master's degree in computer science, software engineering, and multimedia systems, Kevin has held various positions in the IT industry including graphic & web design, digital film & photography, programming & software engineering, developing & managing corporate networks, building computer systems, and IT support. He currently teaches computer science at college and works as an IT trainer in England while researching for his PhD.

Table of Contents

Chapter 1: What is Python.Goal: About Python, what it is, how to set up the interpreter on machineSub-topics
Setting Up

Chapter 2: The BasicsGoal: Covers basics, syntax, writing a basic program and executing the codeSub-topics
Language ClassificationLow-Level LanguageHigh-Level LanguagePython Language SyntaxReserved WordsIdentifiersIndentationCommentsInputOutputEscape CharactersWriting a Program
Chapter 3: Working with Data
Goal: Covers data types: integers, lists, strings, etc, etc , variables, operatorsSub-topics
VariablesLocal VariablesGlobal VariablesBasic Data TypesIntegersFloating Point NumbersStringsListsTwo Dimensional ListsSetsTuplesDictionariesCasting Data TypesArithmetic OperatorsOperator PrecedencePerforming ArithmeticComparison OperatorsBoolean OperatorsBitwise OperatorsLab Exercises
Chapter 4: Flow ControlGoal: Explains flow control, sequence, if/elif, for/whileSub-topics
SequenceSelectionif...elseelifIteration (Loops)For loopWhile loopBreak and ContinueLab Exercises
Chapter 5: Handling FilesGoal: Explains file handling, reading files, writing to files, text files, binary files
File TypesText FileBinaryText File OperationsOpen FilesWrite to a FileRead from a FileBinary File OperationsOpen FilesWrite to a FileRead a FileRandom File AccessLab Exercises
Chapter 6: Using FunctionsSub-topics
Declaring FunctionsRecursionLab Exercises
Chapter 7: Exception HandlingGoal: Covers exception and error handling
Sub-topicsTypes of ExceptionCatching ExceptionsRaising your Own Exceptions
Chapter 8: Object Oriented ProgrammingGoal: OOP principles, classes, objects and inheritanceSub-topics
Principles of OOPEncapsulationInheritancePolymorphismAbstractionClasses & ObjectsClass InheritancePolymorphic ClassesMethod Overriding
Chapter 9: Building an InterfaceGoal: Building an interface using tkinterSub-topics
Creating a WindowAdding WidgetsMenusThe CanvasImagesButtonsMessage BoxesText FieldListboxCheckboxLabelsLabel FrameInterface Design
Chapter 10: Developing a GameSub-topics
Installing PyGameOpening a WindowAdding an ImageThe Game LoopThe Event LoopShapesBasic Animation
Chapter 11: Python Web DevelopmentSub-topics
Web ServersExecuting a ScriptPython Web Frameworks
Quick ReferenceData TypesNumeric OperatorsComparison OperatorsBoolean OperatorsString OperatorsList OperatorsDictionary OperatorsString MethodsList MethodsDictionary MethodsFunctionsFilesConditionalMulti ConditionalWhile LoopFor LoopLoop ControlModulesBuilt in FunctionsDeclare a ClassChild ClassCreate ObjectCall Object Method

Additional information

NGR9781484287156
9781484287156
1484287150
The Absolute Beginner's Guide to Python Programming: A Step-by-Step Guide with Examples and Lab Exercises by Kevin Wilson
New
Paperback
APress
2022-10-08
193
N/A
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