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3D Graphics Programming Sergei Savchenko

3D Graphics Programming By Sergei Savchenko

3D Graphics Programming by Sergei Savchenko


$10.00
Condition - Very Good
Out of stock

Summary

Explaining the key mathematical concepts upon which 3D computer graphics libraries such as OpenGL and DirectX are built, this text goes on to provide the algorithms necessary to code exciting and realistic 3D images.

3D Graphics Programming Summary

3D Graphics Programming: Games & Beyond by Sergei Savchenko

3D Graphics Programming: Games & Beyond is a comprehensive guide to polygonal 3D graphics with an emphasis on techniques used in computer games. It contains descriptions of the most useful algorithms and combines them with practical programming examples to give programmers more control over their programs. The book?s structured approach enables programmers to create their own libraries if necessary. It offers a firm theoretical base that is presented in an intuitive manner. Describing both theoretical and practical issues, the book examines thoroughly the underlying mathematical principles of 3D graphics. It gives code examples and illustrations of vital concepts using an included library, which is well commented, easy to examine, change or use.

About Sergei Savchenko

Sergei Savchenko, MSC is an avid gamer currently working as an engineer with Canadian Aviation Electronics in Montreal. His current projects include updating commercial flight simulators and integrating porting software. He has taught undergraduate computer science and artificial intelligence courses at McGill University in Canada. Sergei is also the creator of 3Dgpl a multiplatform graphics library and Hind MI-24 a flight simulator/visual game for NeXTStep. He is widely respected as a consultant in the domains of game graphics, scientific visualization and automated reasoning.

Additional information

GOR002343691
9780672319297
0672319292
3D Graphics Programming: Games & Beyond by Sergei Savchenko
Used - Very Good
Hardback
Pearson Education (US)
20000802
384
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us

Customer Reviews - 3D Graphics Programming