3D Game Programming with DirectX 8.0
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3D Game Programming with DirectX 8.0 by Clayton E Crooks
Using DirectX 8.0, this book and CD-ROM covers every aspect of a game project cycle including developing music, sound effects, 2D and 3D graphics, and the programming of a first person shooter game. Written for beginner to intermediate level programmers and/or designers, this invaluable resource provides models, complete source code, and all the tools needed to create a complete game. The program used throughout is DirectX 8.0, an engine that can be used by Visual Basic developers and still maintain excellent frame rates. The book explores the creation of graphics and provides the skills and software needed to complete a project, so it is a 'must-have' for anyone with the desire to design 2D or 3D games with DirectX 8.0. KEY FEATURES Provides the tools necessary to develop a complete 2D or 3D game, that can be further developed as you work through the book Covers every aspect of a game project, including developing music, sound effects, graphics, and the programming of a first person shooter Includes the complete source code and models on the accompanying CD-ROM| SKU | Unavailable |
| ISBN 13 | 9781584500865 |
| ISBN 10 | 1584500867 |
| Title | 3D Game Programming with DirectX 8.0 |
| Author | Clayton E Crooks |
| Condition | Unavailable |
| Binding Type | Mixed media product |
| Publisher | Cengage Learning, Inc |
| Year published | 2001-12-01 |
| Number of pages | 450 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |