3D Games by Alan Watt

3D Games by Alan Watt

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Summary

An academic games programming book that is expressly written for degree courses in 3D games programming. Students will be able to develop their own games within the game "Skeletons" on the accompanying CD, and will learn how to program complex games.

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3D Games by Alan Watt

This is the first academic games programming book/CD package that is expressly written for new degree courses in 3D-games programming. Authors introduce the theory behind the design of computer games and detail advanced techniques used in the industry. Students will be able to develop their own games within the game 'skeletons' accompanying the book, and will learn how to program complex games. This book could also be used for a more standard undergraduate 3D graphics programming course, with the games context being highly motivational. This book is a comprehensive treatment of current 3D games technology, including: * Theoretical foundations * Classical 3D graphics * Real-time rendering technology * Dynamics * Collision detection * Artificial Intelligence * Image-based rendering * Multi-player technology * Software technology * Engine architecture The text is written around an actual engine that implements most of the described techniques and accompanies the book on a CD-ROM. Readers can try out their own ideas by writing source code and can experiment with existing demonstrations by writing or altering plug-ins. The supplied engine features are: * BSP/PVS render management * Light maps for static geometry * Diffuse and specular (hardware) vertex lighting for dynamic objects * Volumetric fog with fog maps * Detail textures * Multi-texture support * Collision detection * Dynamic lights * Dynamic Shadows * Physically based animations * Animated meshed * Tri-strips and fans * Subdivision surfaces * 3D sound support * Complete plug-in directed
SKU Unavailable
ISBN 13 9780201619218
ISBN 10 0201619210
Title 3D Games
Author Alan Watt
Series Acm Press
Condition Unavailable
Binding Type Mixed media product
Publisher Pearson Education (US)
Year published 2000-10-24
Number of pages 816
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
Note Unavailable