The Game Inventor's Guidebook by Brian Tinsman

The Game Inventor's Guidebook by Brian Tinsman

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Summary

This how-to guide explains the step-by-step process inventors follow to publish role-playing games, collectible card games, miniature games and board games. It presents tips to aid in game invention and design and business advice on selling, manufacturing, distributing and marketing games.

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The Game Inventor's Guidebook by Brian Tinsman

For aspiring game inventors, avid players and game enthusiasts, this reference book has no equal. This practical how-to guide explains the step-by-step process inventors follow to publish role-playing games, collectible card games, miniature games and board games. The author presents helpful tips to aid in game invention and design and business advice on selling, manufacturing, distributing, retailing, marketing and self-publishing games. Other unique reference features include successful game inventor interviews; frequently asked questions; publisher, distributor and broker contacts; trade show information; and sample documents.
Brian Tinsman is the concept acquisitions lead for Wizards of the Coast, the world's largest hobby game company, for which he reviews about 150 game submissions a year. As a professional game inventor Tinsman has also designed or contributed to more than 20 published products, including role-playing games, family games, strategy games and trading card games. Throughout his career, he has spoken with hundreds of inventors and dozens of publishers about the challenges involved in getting a game to market.
SKU Unavailable
ISBN 13 9780873495523
ISBN 10 0873495527
Title The Game Inventor's Guidebook
Author Brian Tinsman
Condition Unavailable
Binding Type Paperback
Publisher F&W Publications Inc
Year published 2003-02-01
Number of pages 168
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
Note Unavailable