AI for Games by Ian Millington

AI for Games by Ian Millington

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Summary

Game development lives in its own technical world. It has its own idioms, skills, and challenges. That’s one of the reasons games are so much fun to work on. AI for Games is designed to help you understand one element of game development: artificial intelligence (AI).

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AI for Games by Ian Millington

Game development lives in its own technical world. It has its own idioms, skills, and challenges. Thats one of the reasons games are so much fun to work on. AI for Games is designed to help you understand one element of game development: artificial intelligence (AI).

Ian Millington is a British developer and author of books and courses on software development, particularly in the fields of artificial intelligence, decision support, and game physics engine development. Also an AJAX technology pioneer, Millington is attributed with creating a model of distributed power for management of a creative game with a troupe system style of play.

SKU Unavailable
ISBN 13 9780367643430
ISBN 10 036764343X
Title AI for Games
Author Ian Millington
Series Ai For Everything
Condition Unavailable
Binding Type Paperback
Publisher Taylor & Francis Ltd
Year published 2021-11-16
Number of pages 84
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.