The Animator's Guide to 2D Computer Animation
The Animator's Guide to 2D Computer Animation
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Summary
A practical introduction to working with computer animation systems. It demonstrates how to achieve different animation styles on the computer as well as fundamentals, and there are tutorials on the essential techniques. The CD-ROM includes colour examples and animation movie clips.
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The Animator's Guide to 2D Computer Animation by Hedley Griffin
If you are just starting out, or are moving over to new technology, this book will help you achieve the essential 2D computer animation techniques in the shortest possible time. Hedley Griffin writes in a way that is sympathetic to your needs and guides you though each technique in a simple step-by-step manner. The introductory chapter shows you how to achieve different animation styles on the computer, as well as essential skills such as storyboarding, the preparation of drawings and scanning issues. Practical illustrated tutorials then take you through each fundamental technique so you too will be able to achieve professional-looking results. Other animators provide specific case studies demonstrating the varied use of 2D computer animation on a professional scale. A detailed glossary explains all the vital terms and a list of all the software suppliers mentioned provides useful contact details. The free CD-ROM (PC only) includes colour examples and animation movie clips of the techniques described in the book, as well as a range of free demos of the various software available. Hedley Griffin is a professional freelance Animation Director who specialises predominantly in children's films. He has been working with computer animation since its beginnings and has written various articles for 'CGI', 'Video Age' and 'Production Solutions'.
"I thoroughly recommend that all those who aspire to making better and more efficiently produced animated movies should get this book as their starting place for their journey, or as renewed inspiration for those already journeying" Tony White
"This book is an essential read for any person wishing to enter into media studies" Bob Godfrey
"Written in a clear, accessible style and densely illustrated throughout, this book is aimed at beginners, as well as intermediate users, who want to take their animations to the next level." www.dingbatmag.com
'This book has one very important point in its favour - the author makes it very clear that the human touch is still an essential part of the [animation] process ... it is an excellent introduction to anyone contemplating working in 2D computer animation. The text is clear and concise and there is minimum of techno-jargon.'
Pat Raine Webb, The Dope Sheet, ASIFA
"This book is an essential read for any person wishing to enter into media studies" Bob Godfrey
"Written in a clear, accessible style and densely illustrated throughout, this book is aimed at beginners, as well as intermediate users, who want to take their animations to the next level." www.dingbatmag.com
'This book has one very important point in its favour - the author makes it very clear that the human touch is still an essential part of the [animation] process ... it is an excellent introduction to anyone contemplating working in 2D computer animation. The text is clear and concise and there is minimum of techno-jargon.'
Pat Raine Webb, The Dope Sheet, ASIFA
Specializes predominantly in children's films for BBC and Channel 4 schools television. Hedley has been working with computer animation since its beginnings and has written various articles for 'CGI', 'Video Age' and 'Production Solutions'.
| SKU | Unavailable |
| ISBN 13 | 9780240515793 |
| ISBN 10 | 024051579X |
| Title | The Animator's Guide to 2D Computer Animation |
| Author | Hedley Griffin |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Taylor & Francis Ltd |
| Year published | 2000-12-14 |
| Number of pages | 192 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |