
The Basics of Game Design by Heather E Schwartz
Skyrim, with its in-depth world building and talented design, didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started to make successful game design.
Heather E. Schwartz writes books for kids from her home in upstate New York. She loves writing because she loves learning new things, brainstorming creative ideas, and moving words around on a page. In her spare time, she runs a website for young writers (WriteintheMiddle.co). She also enjoys baking cookies in fun shapes, throwing holiday parties, walking in the woods, eating cider donuts, and spending time with her family.
| SKU | Unavailable |
| ISBN 13 | 9781474788120 |
| ISBN 10 | 1474788122 |
| Title | The Basics of Game Design |
| Author | Heather E Schwartz |
| Series | Video Game Revolution |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Capstone Global Library Ltd |
| Year published | 2020-11-26 |
| Number of pages | 32 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |


