Beginning OpenGL Game Programming, Second Edition by Luke Benstead

Beginning OpenGL Game Programming, Second Edition by Luke Benstead

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Summary

Presents an easy-to-understand introduction to OpenGL, introducing various basic elements of OpenGL used in game development as they apply to games. This title teaches various skills and concepts using step-by-step instructions with end-of-chapter exercises for testing and reinforcement. It is suitable for programmers who are new to OpenGL.

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Beginning OpenGL Game Programming, Second Edition by Luke Benstead

Presents an easy-to-understand introduction to OpenGL, introducing various basic elements of OpenGL used in game development as they apply to games. This title teaches various skills and concepts using step-by-step instructions with end-of-chapter exercises for testing and reinforcement. It is suitable for programmers who are new to OpenGL.
SKU Unavailable
ISBN 13 9781598635287
ISBN 10 159863528X
Title Beginning OpenGL Game Programming, Second Edition
Author Luke Benstead
Condition Unavailable
Binding Type Paperback
Publisher Cengage Learning, Inc
Year published 2009-03-12
Number of pages 290
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.