Beginning OpenGL Game Programming, Second Edition
Summary
The feel-good place to buy books

Beginning OpenGL Game Programming, Second Edition by Luke Benstead
Presents an easy-to-understand introduction to OpenGL, introducing various basic elements of OpenGL used in game development as they apply to games. This title teaches various skills and concepts using step-by-step instructions with end-of-chapter exercises for testing and reinforcement. It is suitable for programmers who are new to OpenGL.| SKU | Unavailable |
| ISBN 13 | 9781598635287 |
| ISBN 10 | 159863528X |
| Title | Beginning OpenGL Game Programming, Second Edition |
| Author | Luke Benstead |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Cengage Learning, Inc |
| Year published | 2009-03-12 |
| Number of pages | 290 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |