Black Art of 3D Game Programming
Black Art of 3D Game Programming
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Andre LaMothe is the best-selling author of Tricks of the Windows Game Programming Gurus and has been involved in the computing industry and technology for more than a quarter century. He holds degrees in mathematics, computer science, and electrical engineering, and is one of the rare individuals that actually did work at NASA at the age of 20 doing research. His early teens and twenties were filled with consulting for numerous Silicon Valley companies, where he worked in fields such as virtual reality, robotics, compiler design, 3D engines, artificial intelligence.
| SKU | Unavailable |
| ISBN 13 | 9781571690043 |
| ISBN 10 | 1571690042 |
| Title | Black Art of 3D Game Programming |
| Author | Group Waite |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Waite Group Press |
| Year published | 1996-05-22 |
| Number of pages | 1224 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |