

Interactive Experience in the Digital Age by Linda Candy
The use of interactive technology in the arts has changed the audience from viewer to participant and in doing so is transforming the nature of experience. From visual and sound art to performance and gaming, the boundaries of what is possible for creation, curating, production and distribution are continually extending. As a consequence, we need to reconsider the way in which these practices are evaluated. Interactive Experience in the Digital Age explores diverse ways of creating and evaluating interactive digital art through the eyes of the practitioners who are embedding evaluation in their creative process as a way of revealing and enhancing their practice. It draws on research methods from other disciplines such as interaction design, human-computer interaction and practice-based research more generally and adapts them to develop new strategies and techniques for how we reflect upon and assess value in the creation and experience of interactive art. With contributions from artists, scientists, curators, entrepreneurs and designers engaged in the creative arts, this book is an invaluable resource for both researchers and practitioners, working in this emerging field.-
Computational Art at the Venice Biennale (1970–2015)
-
Art History in the Age of Artificial Intelligence
-
Cultural Robotics: Social Robots and Their Emergent Cultural Ecologies
-
Visual Heritage: Digital Approaches in Heritage Science
-
Visual Heritage in the Digital Age
-
Augmented Reality in Education
-
Art and Culture in the Multiverse of Metaverses
-
Visual Computing for Cultural Heritage
-
Movement, Time, Technology, and Art
-
Kawaii Engineering
-
Tele-Improvisation: Intercultural Interaction in the Online Global Music Jam Session
-
Music and Human-Computer Interaction
-
Computation and the Humanities
-
Cuteness Engineering
-
Cross-Cultural Computing: An Artist's Journey
-
Emergence in Interactive Art
-
Curating the Digital
-
Collective Principles and the Formation of the Internet
-
Human-Computer Creativity
-
Transformative Museum Experiences
-
Creativity in the Digital Age
-
Artificial Media
-
Augmented Reality in Tourism, Museums and Heritage
-
Augmented Reality Art
-
Explorations in Art and Technology
-
Personal Multimedia Preservation
-
Museum Experience Design
-
Rhythm, Play and Interaction Design
-
Creative Convergence
-
The Algorithmic Dimension
-
The Language of Creative AI
| SKU | Unavailable |
| ISBN 13 | |
| ISBN 10 | |
| Title | Interactive Experience in the Digital Age |
| Author | Linda Candy |
| Series | |
| Condition | Unavailable |
| Binding Type | |
| Publisher | |
| Year published | |
| Number of pages | |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |
View All Editions
Filter
Applied Filters (0)
Sort by:
Loading editions...































