Multimodal Semiotics and Rhetoric in Videogames
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Multimodal Semiotics and Rhetoric in Videogames by Jason Hawreliak
This book uses a wide range of games as examples to demonstrate the medium's various forms of expression at work, including audio, visual, textual, haptic, and procedural modes, with a particular focus on the procedural form, which emphasizes processes and causal relationships, to better showcase its link with meaning-making. The second half of| SKU | Unavailable |
| ISBN 13 | |
| ISBN 10 | |
| Title | Multimodal Semiotics and Rhetoric in Videogames |
| Author | Jason Hawreliak |
| Series | |
| Condition | Unavailable |
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| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |
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