Break Into The Game Industry: How to Get A Job Making Video Games by Ernest Adams

Break Into The Game Industry: How to Get A Job Making Video Games by Ernest Adams

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Summary

Find out what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional.

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Break Into The Game Industry: How to Get A Job Making Video Games by Ernest Adams

Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.
Ernest Adams experience includes over 12 years in the game industry as a lead designer, producer, and software engineer. More than 8 of those years were spent working on the very successful Electronic Arts (EA) Madden franchise. In addition to being a founder of the International Game Developers Association, a former Director of the Game Developers Conference, Adams writes a well-respected game design column for the popular game industry portal, gamasutra.com. As a high-profile member of the game industry, Adams speaks regularly at the Game Developers Conference and has been profiled in many publications including The New York Times.
SKU Unavailable
ISBN 13 9780072226607
ISBN 10 0072226609
Title Break Into The Game Industry: How to Get A Job Making Video Games
Author Ernest Adams
Condition Unavailable
Binding Type Paperback
Publisher McGraw-Hill Education - Europe
Year published 2003-06-16
Number of pages 352
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
Note Unavailable