Classic Game Design by Franz Lanzinger

Classic Game Design by Franz Lanzinger

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Summary

You too can learn to design and develop classic arcade video games like Pong, Pac-Man, Space Invaders and Scramble. In this book you'll go step by step, using modern, free software tools to create five games in the classic style, inspired by retro favourites.

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Classic Game Design by Franz Lanzinger

No detailed description available for "Classic Game Design".
Collision detection, extra lives, power ups, and countless other essential design elements were invented by the mostly anonymous designers at the early pioneering companies that produced these great gamesClassic Game Design takes the reader step by step (using modern, free software tools such as Unity) through the creation of five games in the classic style, inspired by retro favorites like: Pong, Breakout, Space Invaders, Scramble, and Pac-Man. All the source code, art, and sound sources for the projects are available on the companion files of the accompanying CD.

Thoroughly 'user friendly' in organization and presentation, Classic Game Design is a complete and comprehensive do-it-yourself instructional guide and manual for either personal study or as an introduction to computer game design curriculum textbook. While very highly recommended for personal, professional, community, and academic library Computer Technology & Game Design collections.
Lanzinger, Franz: - Franz Lanzinger isbest known as the pioneering programmer and chief designer of Atari's CrystalCastles. Mr. Lanzinger is owner of LanzingerStudio, publisher and developer of the Gubbleseries.
SKU Unavailable
ISBN 13 9781683923855
ISBN 10 1683923855
Title Classic Game Design
Author Franz Lanzinger
Condition Unavailable
Binding Type Paperback
Publisher Mercury Learning And Information
Year published 2019-06-28
Number of pages 350
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.