Code-It Workbook 3: Algorithm to Code Using Scratch by Phil Bagge

Code-It Workbook 3: Algorithm to Code Using Scratch by Phil Bagge

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Code-It Workbook 3: Algorithm to Code Using Scratch by Phil Bagge

All the pupil resources to accompany Year 5, Chapter 4 of the teacher resource book How to Teach Primary Programming Using Scratch

Includes optional homework activities to extend learning outside the classroom.

Think, program and debug exciting programming projects: Counting Machine, Music Abstraction, Random Word, Coin Sorter, Crab Maze, Toilet Fan, Car Park Barrier and Angle Menu.

Use analytical computational thinking skills of algorithm design, algorithm evaluation, decomposition, generalisation and abstraction.

Extend resilience and problem solving through the computational doing skills of converting algorithm into code and debugging.

Expand pupils' knowledge of sequence, repetition, selection and variable use.

Introduce the basic use of a list.

Program Lego models using Lego Wedo and Scratch.

SKU Unavailable
ISBN 13 9781908684561
ISBN 10 1908684569
Title Code-It Workbook 3: Algorithm to Code Using Scratch
Author Phil Bagge
Condition Unavailable
Binding Type Paperback
Publisher Legend Press Ltd
Year published 2015-11-13
Number of pages 80
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.