Creating 3D Game Art for the iPhone with Unity by Wes Mcdermott

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Summary

Focuses on the key principles of game design and development by covering the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for the iDevices. This title helps to learn to model characters and environment assets, texture, animate skinned characters and apply advanced lightmapping techniques.

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Creating 3D Game Art for the iPhone with Unity by Wes Mcdermott

Focuses on the key principles of game design and development by covering the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for the iDevices. This title helps to learn to model characters and environment assets, texture, animate skinned characters and apply advanced lightmapping techniques.
By Wes McDermott, Wes has been a professional 3D artist for 10 years, working in video production and print design. For the past six years, Wes has been the Multi-Media Developer for UPS Airlines at the Flight Training Center. He creates various 3D elements for video and interactive online training. Published in HDRI 3D magazine and a featured artist at Luxology.com, Wes has participated in beta tests for both Luxology and Autodesk, leading 3D software companies.
SKU Unavailable
ISBN 13 9780240815633
ISBN 10 0240815637
Title Creating 3D Game Art for the iPhone with Unity
Author Wes Mcdermott
Condition Unavailable
Binding Type Paperback
Publisher Taylor & Francis Ltd
Year published 2010-10-12
Number of pages 272
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.