
Designing for Interaction by Dan Saffer
Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs.” — Jared Spool, CEO of User Interface Engineering Interaction design is all around us. If you’ve ever wondered why your mobile phone looks pretty but doesn’t work well, you’ve confronted bad interaction design. But if you’ve ever marveled at the joy of using an iPhone, shared your photos on Flickr, used an ATM machine, recorded a television show on TiVo, or ordered a movie off Netflix, you’ve encountered good interaction design: products that work as well as they look. Interaction design is the new field that defines how our interactive products behave. Between the technology that powers our devices and the visual and industrial design that creates the products’ aesthetics lies the practice that figures out how to make our products useful, usable, and desirable. This thought-provoking new edition of Designing for Interaction offers the perspective of one of the most respected experts in the field, Dan Saffer. This book will help you learn to create a design strategy that differentiates your product from the competition use design research to uncover people’s behaviors, motivations, and goals in order to design for them employ brainstorming best practices to create innovativenew products and solutions understand the process and methods used to define product behavior It also offers interviews and case studies from industry leaders on prototyping, designing in an Agile environment, service design, ubicomp, robots, and more.-
Design for How People Learn
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Rocket Surgery Made Easy
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100 Things Every Designer Needs to Know About People
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Content Strategy for the Web
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Logo Design Love
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The Adobe Photoshop Lightroom CC Book for Digital Photographers, The
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The Adobe Photoshop Lightroom Classic CC Book for Digital Photographers
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Picture Perfect Practice
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The Elements of User Experience, The
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Picture Perfect Posing
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Content Strategy Toolkit, The
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A Project Guide to UX Design, A
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The Functional Art, The
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The Visual Toolbox, The
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Professional Portrait Retouching Techniques for Photographers Using Photoshop
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The Brand Flip, The
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Work for Money, Design for Love
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The Adobe Photoshop Lightroom Classic Book, The
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Presentation Zen
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The Headshot, The
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Talk to the Elephant
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Burn Your Portfolio
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The Truthful Art, The
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Designing Connected Content
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Adobe Photoshop CC Book for Digital Photographers, The (2017 release)
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Nicely Said
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Photoshop for Lightroom Users
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The Adobe Photoshop Book for Digital Photographers, The
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Naked Presenter, The
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Presentation Zen Design
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Design Method, The
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Interactive Project Management
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This is Learning Experience Design
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Communicating Design
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Mastering the Model Shoot
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Takeoff
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It's Not About the F-Stop
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The Business Playground
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Content Advantage (Clout 2.0), The
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Data at Work
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Final Cut Pro Power Tips
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Everyware
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Captured by the Light
Dan Saffer (San Francisco) is a founder and principal of Kicker Studio, a San
Francisco-based design consultancy for consumer electronics, appliances,
devices, and interactive environments, specializing in touchscreens and
interactive gestures. In his "spare" time, he curates a site called No Ideas But In
Things that collects physical interfaces for design inspiration. He also oversees
a wiki for the collection of new interaction paradigms called Interactive
Gestures.
| SKU | Unavailable |
| ISBN 13 | 9780321643391 |
| ISBN 10 | 0321643399 |
| Title | Designing for Interaction |
| Author | Dan Saffer |
| Series | Voices That Matter |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Pearson Education (US) |
| Year published | 2009-08-27 |
| Number of pages | 240 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |










































