Digital Culture & Society (DCS) Vol. 3, Issue 2/ – Mobile Digital Practices by Annika Richterich

Digital Culture & Society (DCS) Vol. 3, Issue 2/ – Mobile Digital Practices by Annika Richterich

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Summary

This issue discusses how digital mobile practices can be described, framed and researched through the mobility of people, data and devices.

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Digital Culture & Society (DCS) Vol. 3, Issue 2/ – Mobile Digital Practices by Annika Richterich

»Digital Culture & Society« is a refereed, international journal, fostering discussion about the ways in which digital technologies, platforms and applications reconfigure daily lives and practices. It offers a forum for critical analysis and inquiries into digital media theory and provides a publication environment for interdisciplinary research approaches, contemporary theory developments and methodological innovation. This issue, edited by Anna Lisa Ramella, Asko Lehmuskallio, Tristan Thielmann and Pablo Abend, discusses the mobility of people, data and devices from the perspective of digital mobile practices. As the authors of various empirical case studies show, these need to be studied both situationally, and on the move. With contributions by Marion Schulze, Jamie Coates, Geoffrey Hobbis, Samuel Gerald Collins, among others, and an interview with Heather Horst, David Morley, and Noel B. Salazar.
Ramón Reichert, Dr., ist Senior Researcher am Department für Kulturwissenschaft, Universität für Angewandte Kunst in Wien. Annika Richterich (Dr.) is an assistant professor in Digital Culture at Maastricht University (Netherlands). Pablo Abend (Dr.) ist wissenschaftlicher Koordinator des DFG-Graduiertenkollegs »Locating Media« an der Universität Siegen. Seit April 2019 vertritt er die Professur für Designtheorie an der Burg Giebichenstein Kunsthochschule Halle (Saale). Mathias Fuchs (Dr.) ist ein Künstler und Medienwissenschaftler. Er war u.a. Senior Lecturer an der University of Salford in Greater Manchester, Vertretungsprofessor an der Universität Potsdam und Senior Fellow am Institute of Advanced Study on Media Cultures of Computer Simulation (MECS). Fuchs arbeitet am Institut für Kultur und Ästhetik Digitaler Medien an der Leuphana-Universität Lüneburg. Fuchs hat im Feld der künstlerischen Auseinandersetzung mit Computerspielen und deren Theorie Pionierarbeit geleistet und leitet ein DFG-gefördertes Projekt zu Gamification (2018-2021). Karin Wenz (Dr.) is an assistant professor of Media Culture at Maastricht University, Netherlands, and director of studies of the MA Media Culture.
SKU Unavailable
ISBN 13 9783837638219
ISBN 10 3837638219
Title Digital Culture & Society (DCS) Vol. 3, Issue 2/ – Mobile Digital Practices
Author Annika Richterich
Series Digital Culture And Society
Condition Unavailable
Binding Type Paperback
Publisher Transcript Verlag
Year published 2021-12-08
Number of pages 200
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.