Digital Fantasy Painting Workshop
Summary
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Digital Fantasy Painting Workshop by Martin Mckenna
Fantasy painting has a long tradition. It went through one stylistic revolution in the 1980s, with the widespread adoption of the airbrush. And in the last decade, with the emergence of Photoshop and 3D modelling and rendering applications, it has gone through another. Digital tools and techniques have made it easier for artists to realize their visions, and the images they are now able to create are more vivid, more realistic, and more compelling. Digital Fantasy Painting Workshop tackles the three main categories within the genre - fantasy, science fiction and horror - and employs detailed step-by-step workthroughs to show exactly how the images are produced. Featuring work from some of the world's leading fantasy artists, the book explores the 'tradigital' mix of traditional and digital skills. Digital Fantasy Painting Workshop is a 'must-have' book for anyone working in the area of fantasy art - and for anyone who admires the work of fantasy illustrators.
Martin McKenna is a freelance illustrator who has long been associated with the games industry. In 1995 he received the British Fantasy Award for Best Artist. From 1997 to 1999 he worked as a development team artist with the renowned games studio Eidos Interactive, working in conceptual design, 2D painting and 3D model-making and texturing.
| SKU | Unavailable |
| ISBN 13 | 9781904705376 |
| ISBN 10 | 1904705375 |
| Title | Digital Fantasy Painting Workshop |
| Author | Martin Mckenna |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Octopus Publishing Group |
| Year published | 2004-10-04 |
| Number of pages | 160 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |