Drawing Basics and Video Game Art by C Solarski

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Drawing Basics and Video Game Art by C Solarski

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Summary

A guide to learning the basic drawing skills needed to successfully create video game art. It demonstrates how fine art principles like drawing skills, anatomy, values and lighting and colour all apply to the creation of artwork for video games. It features artwork from such hit video games as "Halo Reach", "Zelda", and "Super Mario Galaxy 2".

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Drawing Basics and Video Game Art by C Solarski

This is a comprehensive, hands-on guide to learning the basic drawing skills needed to successfully create video game art. "Drawing Basics for Video Game Art" demonstrates how fine art principles like drawing skills, anatomy, values and lighting and colour all apply to the creation of artwork for video games. The book features artwork from such hit video games as "Halo Reach", "Zelda", "Super Mario Galaxy 2", "World of Warcraft", "Grand Theft Auto", "Heavy Rain" and "Little Big Planet". Included are examples of classic to contemporary fine art in order to further show the reader the same basic principles still apply to all art forms and that video game art is very much still art.
Chris Solarski received a BA in Computer Animation and is also a clasically trained artist. He works as the Creative Director at a social-gaming design company Gbanga. He has also worked for Sony Computer, in their London offices.
SKU Unavailable
ISBN 13 9780823098477
ISBN 10 0823098478
Title Drawing Basics and Video Game Art
Author C Solarski
Condition Unavailable
Binding Type Paperback
Publisher Watson-Guptill Publications
Year published 2012-09-18
Number of pages 208
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.