Essential Java 3D fast
Essential Java 3D fast
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Summary
Packed with lots of examples and illustrations, including an 8-page colour section, this is an introductory textbook for those who want to learn Java 3D fast. It shows the reader how to write a simple program in Java 3D, and then how to modify and add features to it.
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Essential Java 3D fast by Ian Palmer
Packed with lots of examples and illustrations, including an 8-page colour section, Essential Java 3D fast is an introductory textbook for those who want to learn Java 3D fast. The best way to learn any programming language is by writing programs. In this book, Ian Palmer takes you through the steps to write a simple program in Java 3D, and then shows you how to modify and add features to this program, so you learn the key features of Java 3D. Learn about: Writing a simple Java 3D program; Creating Shapes; Defining Appearance; Animation; Behaviours. The examples in this book assume a working knowledge of Java and some background in 3D graphics, in order to explain the new concepts in Java 3D.
Palmer, Ian: - Ian Palmer is a highly experienced digital artist with two decades of experience in the video games industry, both as a 3D artist and an Art Director. He has a passion for military history, gaming and riding his motorbike. He lives in Warwickshire with his wife, daughter and menagerie of pets.
| SKU | Unavailable |
| ISBN 13 | 9781852333942 |
| ISBN 10 | 1852333944 |
| Title | Essential Java 3D fast |
| Author | Ian Palmer |
| Series | Essential Series |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Springer London Ltd |
| Year published | 2001-05-08 |
| Number of pages | 279 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |