Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 by Romain Marucchi-Foino

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 by Romain Marucchi-Foino

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Summary

Develop graphically sophisticated apps and games today! The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.

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Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 by Romain Marucchi-Foino

Develop graphically sophisticated apps and games today! The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer. Provides a project template for iOS and Android platforms Delves into OpenGL features including drawing canvas, geometry, lighting effects, character animation, and more Offers explanation of full-function 2D and 3D graphics on embedded systems Addresses the principal technology for hardware-accelerated graphical rendering Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 offers important, need-to-know information if you're interested in striking a perfect balance between aesthetics and functionality in apps.

Romain Marucchi-Foino is the original author and founder of the popular mobile game engine SIO2. Formerly a desktop game engine developer, Romain is currently the lead 3D engine programmer for sio2interactive.com, the official developer of the SIO2 Engine, which powers thousands of games and 3D applications throughout the App Store and the Android market.

Wrox guides are crafted to make learning programming languages and technologies easier than you think. Written by programmers for programmers, they provide a structured, tutorial format that guides you through all the techniques involved.

SKU Unavailable
ISBN 13 9781119975915
ISBN 10 1119975913
Title Game and Graphics Programming for iOS and Android with OpenGL ES 2.0
Author Romain Marucchi-Foino
Condition Unavailable
Binding Type Paperback
Publisher Wrox
Year published 2012-02-20
Number of pages 320
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.