The Game Artist's Guide to Maya by Michael Mckinley

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Summary

Presents an introduction to creating 3D game art and animations with Maya. This book focuses on the skills real game artists use daily to create stunning characters and environments. It helps you learn how to create a game model using a concept image as your guide, and model with predetermined real-time polycount limitations in mind.

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The Game Artist's Guide to Maya by Michael Mckinley

Presents an introduction to creating 3D game art and animations with Maya. This book focuses on the skills real game artists use daily to create stunning characters and environments. It helps you learn how to create a game model using a concept image as your guide, and model with predetermined real-time polycount limitations in mind.
Michael McKinley is a 3D artist at Warthog Games in Austin, Texas. He is an online instructor at simplymaya.com as well as simplyphotoshop.com, and previously taught a Maya course at Collins College (Phoenix).
SKU Unavailable
ISBN 13 9780782143768
ISBN 10 0782143768
Title The Game Artist's Guide to Maya
Author Michael Mckinley
Condition Unavailable
Binding Type Paperback
Publisher John Wiley & Sons Inc
Year published 2005-01-07
Number of pages 240
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.