Game Coding Complete by Mike Mcshaffry

Game Coding Complete by Mike Mcshaffry

Regular price
Checking stock...
Regular price
Checking stock...
World of Books

At World of Books, you’ll find millions of preloved reads at great prices, from bestsellers to hidden gems. Every book you buy saves money and helps reduce waste, so you can read more for less while giving stories a second life.

The feel-good place to buy books
  • Free US shipping over $15
  • Buying preloved emits 41% less CO2 than new
  • Millions of affordable books
  • Give your books a new home - sell them back to us!

Game Coding Complete by Mike Mcshaffry

Mike McShaffry's first edition of Game Coding complete rapidly became one of the top-selling game programming books and was widely praised by readers around the world. The best description of the first edition comes from two Amazon reviewers; the first proclaiming, I got the same feeling of enlightenment when reading this one as I did all those years ago when I read the classic book Code Complete and the second stating This is the first game book I have read that I was sorry when I got to the end because there wasn't any more.

For Game Coding Complete, Second Edition, McShaffry returns with many more of his highly popular, shoot-from the hips war stories and expert game programming insight that only a real insider could provide. McShaffry uses his experience as a leading programmer for Origin Systems, Microsoft, and Ion Storm a division of Eidos, to illustrate real-world techniques and solutions, including examples from his recent work on the major game, Thief Deadly Shadows. Game Coding Complete, Second Edition takes programmers through the complete process of developing a professional quality game using hundreds of insider tricks and techniques developed and perfect by the author from over a decade of game development experience. It covers a range of topics that will appeal to the most discriminating programmers such as key gotcha issues that could trip up even veteran programmers. The new edition features expanded coverage of 3D programming, several new chapters on game interface design, game audio, game scripting, game engine technology, code optimization, production and scheduling, plus it now includes a CD-ROM packed with valuable source code and game development tools. The appendix offers solid advice on starting your own game company. The C++ language is used to explain specific programming concepts with added discussion of development with C# and Managed DirectX programming.

SKU Unavailable
ISBN 13 9781932111910
ISBN 10 1932111913
Title Game Coding Complete
Author Mike Mcshaffry
Condition Unavailable
Binding Type Paperback
Publisher Paraglyph Inc.
Year published 2003-06-15
Number of pages 900
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
Note Unavailable