Game Plan by Ste Curran

Game Plan by Ste Curran

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Summary

Taking in ten works of gaming genius from video gaming's brief but rich history this book explores how these pivotal pieces of digital art evolved the industry. Creators and producers reveal the inspirations behind their masterworks, as well as giving insights into the development process.

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Game Plan by Ste Curran

Taking in ten works of gaming genius from video gaming's brief but rich history the book explores how these pivotal pieces of digital art evolved the industry. Conversations with creators and producers reveal the inspirations behind their masterworks, as well as giving insights into the development process. Games examined include Namco's pill-thrill "Pac-Man", Shigeru Miyamoto's epoch-defining "Mario 64" and Bell and Braben's mid-1980's space opera "Elite". Also featured is "Tomb Raider", the UK's biggest-selling game of all time, which turned Lara Croft from 500 triangles into a style icon, defined gaming's break into the mainstream at the end of the 1990s and even won a BAFTA for its contribution to the interactive industry.
SKU Unavailable
ISBN 13 9782880466961
ISBN 10 2880466962
Title Game Plan
Author Ste Curran
Condition Unavailable
Binding Type Hardback
Publisher Rotovision
Year published 2004-10-29
Number of pages 176
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.