Getting Started in ZBrush by Gregory S Johnson

Getting Started in ZBrush by Gregory S Johnson

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Summary

This book is an easy to use introduction to working with ZBrush that will allow anyone to improve the quality of their 3d work and illustrations by reading it.

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Getting Started in ZBrush by Gregory S Johnson

This book is an easy to use introduction to working with ZBrush that will allow anyone to improve the quality of their 3d work and illustrations by reading it.

Greg Johnson has been a Professor at the Savannah College of Art and Design since 1996 after time as a graphic designer and an artist involved in television production. He received his MFA in Computer Arts from the Savannah College of Art and Design and his BA in Fine Arts from Louisiana State University in Shreveport. In addition to being a Professor, he also worked as a 3D Lead for Ascent Games and does freelance illustration work. Johnson has taught over fifty different courses in hundreds of classes in his eighteen plus years of teaching at the college level. His courses have included 3D sculpting, modeling, texturing, painting, animation, rigging, effects, programming, game design and development in the subject areas of computer art, game development, interactive design, and visual effects. He founded the Game Development department at SCAD and has developed courses for the Game Development, Computer Arts, Visual Effects, and Scientific Illustration areas of study at SCAD. For the last seven years he has been teaching an introduction to digital sculpture class using ZBrush.

SKU Unavailable
ISBN 13 9780415705141
ISBN 10 0415705142
Title Getting Started in ZBrush
Author Gregory S Johnson
Condition Unavailable
Binding Type Paperback
Publisher Taylor & Francis Ltd
Year published 2014-04-11
Number of pages 330
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.