
Great Group Games by Susan Ragsdale
Whether it's the kick-off of an event, a 20-minute gap between functions, or an all-day or multiday retreat, this sourcebook suggests a wide array of solutions for keeping young people upbeat, engaged, and unified. Offering icebreakers, straight-up games, and reflection activities, the book provides instructions for staging meaningful, fun interactions that encourage participants to think. Games are organized in sections identifying various stages of group-building, ranging from establishing foundational relationships and building upon them to transitions and celebrations. Among the games included are: Change Over--turn a tarp completely over while always remaining on the tarp; Common Ground--Which team has the most in common?; and You're a Star--team members guess whose celebrity name is on their backs. Details on timing and supplies are also featured for each activity.
Saylor, Ann: - Susan Ragsdale and Ann Saylor are nationally-recognized positive youth development specialists and authors with 10 titles to their names, including best-seller Great Group Games: 175 Boredom-Busting, Zero-Prep Team Builders for All Ages. Through Write Creations Group, LLC, they partner with youth- focused agencies to write curriculum and facilitate professional development for youth and youth-serving professionals in leadership, team building, service-learning, program strategies, and youth development best practices. Often called engaging and great presenters, their teaching is grounded in experiential learning, making workshops and curriculum fun while still maintaining depth and meaning.
| SKU | Unavailable |
| ISBN 13 | 9781574821963 |
| ISBN 10 | 1574821962 |
| Title | Great Group Games |
| Author | Susan Ragsdale |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Search Institute |
| Year published | 2007-07-01 |
| Number of pages | 228 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |