
Hamlet on the Holodeck by Janet H Murray
An updated edition of the classic book on digital storytelling, with a new introduction and expansive chapter commentaries.I want to say to all the hacker-bards from every field--gamers, researchers, journalists, artists, programmers, scriptwriters, creators of authoring systems. please know that I wrote this book for you.--Hamlet on the Holodeck, from the author's introduction to the updated edition Janet Murray's Hamlet on the Holodeck was instantly influential and controversial when it was first published in 1997. Ahead of its time, it accurately predicted the rise of new genres of storytelling from the convergence of traditional media forms and computing. Taking the long view of artistic innovation over decades and even centuries, it remains forward-looking in its description of the development of new artistic traditions of practice, the growth of participatory audiences, and the realization of still-emerging technologies as consumer products. This updated edition of a book the New Yorker calls a cult classic offers a new introduction by Murray and chapter-by-chapter commentary relating Murray's predictions and enduring design insights to the most significant storytelling innovations of the past twenty years, from long-form television to artificial intelligence to virtual reality.Murray identifies the powerful new set of expressive affordances that computing offers for the ancient human activity of storytelling and considers what would be necessary for interactive narrative to become a mature and compelling art form. Her argument met with some resistance from print loyalists and postmodern hypertext enthusiasts, and it provoked a foundational debate in the emerging field of game studies on the relationship between narrative and videogames. But since Hamlet on the Holodeck's publication, a practice that was largely speculative has been validated by academia, artistic practice, and the marketplace. In this substantially updated edition, Murray provides fresh examples of expressive digital storytelling and identifies new directions for narrative innovation.-
The Design of Everyday Things
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How to Write a Thesis
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The Invincible
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The Embodied Mind
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Architecture Depends
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Learning From Las Vegas
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Understanding Media
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One Place after Another
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Theory of Colours
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His Master's Voice
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The Originality of the Avant-Garde and Other Modernist Myths
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The Outer Limits of Reason
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Health Design Thinking
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Collage City
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Speculative Everything
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The Four Books on Architecture
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Introduction to Computation and Programming Using Python
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Artificial Unintelligence
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The Elusive Quest for Growth
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The Sciences of the Artificial
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Programs and Manifestoes on 20th-Century Architecture
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The Architectural Uncanny
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How Change Happens
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The Elements of Computing Systems
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Memoirs of a Space Traveler
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Consciousness
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Frankenstein
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How Attention Works
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Growth
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Remediation
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A Primer of Visual Literacy
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The Theory of Industrial Organization
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Spotify Teardown
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Models of My Life
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Eccentric Spaces
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Zen and the Brain
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The Little Schemer
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The Deleuze Connections
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Engineering and the Mind's Eye
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The New Librarianship Field Guide
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Good City Form
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Financial Modeling
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Bicycling Science
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Return from the Stars
| SKU | Unavailable |
| ISBN 13 | 9780262631877 |
| ISBN 10 | 0262631873 |
| Title | Hamlet on the Holodeck |
| Author | Janet H Murray |
| Series | The Mit Press |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | MIT Press Ltd |
| Year published | 1998-07-17 |
| Number of pages | 336 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |











































