How to Do Things with Videogames
Summary
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How to Do Things with Videogames by Ian Bogost
A fresh look at computer games as a mature mass medium with unlimited potential for cultural transformation"Gamers often beg for a critic with the persuasive power and range of a Lester Bangs or a Pauline Kael. With this book, Ian Bogost demonstrates his capacity to take up their mantle and explain to a larger public why games matter in modern culture. The book’s goals are simple, straight forward, and utterly, desperately needed. How to Do Things with Videogames may do for games what Understanding Comics did for comics—at once consolidate existing theoretical gains while also expanding dramatically the range of people who felt able to meaningfully engage in those discussions." —Henry Jenkins, author of Fans, Gamers, and Bloggers: Understanding Participatory Culture
Ian Bogost is professor of digital media at the Georgia Institute of Technology. His books include Persuasive Games: The Expressive Power of Videogames and Newsgames: Journalism at Play.
| SKU | Unavailable |
| ISBN 13 | 9780816676477 |
| ISBN 10 | 081667647X |
| Title | How to Do Things with Videogames |
| Author | Ian Bogost |
| Series | Electronic Mediations |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | University of Minnesota Press |
| Year published | 2011-08-05 |
| Number of pages | 192 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |