
Interactive Systems. Design, Specification, and Verification by Philippe Palanque
The wait for the year 2000 was marked by the fear of possible bugs that might have arisen at its beginning. One additional fear we had during this wait was whether - ganising this event would have generated a boon or another bug. The reasons for this fear originated in the awareness that the design of interactive systems is a fast moving area. The type of research work presented at this unique event has received limited support from funding agencies and industries making it more difficult to keep up with the rapid technological changes occurring in interaction technology. However, despite our fear, the workshop was successful because of the high-quality level of participation and discussion. Before discussing such results, let us step back and look at the evolution of DSV-IS (Design, Specification and Verification of Interactive Systems), an international wo- shop that has been organised every year since 1994. The first books that addressed this issue in a complete and thorough manner were the collection of contributions edited by Harrison and Thimbleby and the book written by Alan Dix, which focused on abstractions useful to highlight important concepts in the design of interactive systems. Since then, this area has attracted the interest of a wider number of research groups, and some workshops on related topics started to be organised. DSV-IS had its origins in this spreading and growing interest. The first workshop was held in a monastery located in the hills above Bocca di Magra (Italy).-
To the Ends of the Earth
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Computational Logic in Multi-Agent Systems
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Fuzzy Logic in Artificial Intelligence: Towards Intelligent Systems
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Computational and Corpus-Based Phraseology
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Replication
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Autonomous Intelligent Systems: Multi-Agents and Data Mining
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Genetic Programming
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Transactional Agents
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Computer Safety, Reliability, and Security
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Performance Evaluation of Complex Systems: Techniques and Tools
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Evolutionary Computation in Combinatorial Optimization
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Modeling Decisions for Artificial Intelligence
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Work, Life, and Society in a Sustainable, Intelligent Future
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Computer Vision – ECCV 2026
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Electronic Government
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Latent Variable Analysis and Signal Separation
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Algorithms in Bioinformatics
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Computer Security - ESORICS 2010
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Computer Aided Verification
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HCI in Work and Learning, Life and Leisure
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Automata, Languages and Programming
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Service-Oriented Computing. ICSOC/ServiceWave 2009 Workshops
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Euro-Par 2026: Parallel Processing
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Parallel Problem Solving from Nature – PPSN XIX
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Blockchain – ICBC 2026
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Electronic Participation
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Software Engineering and Advanced Applications
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Computer Safety, Reliability, and Security. SAFECOMP 2026 Workshops
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Document Analysis and Recognition – ICDAR 2026
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Spatial Cognition XIV
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Metaverse - METAVERSE 2026
| SKU | Unavailable |
| ISBN 13 | 9783540416630 |
| ISBN 10 | 3540416633 |
| Title | Interactive Systems. Design, Specification, and Verification |
| Author | Philippe Palanque |
| Series | Lecture Notes In Computer Science |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Springer |
| Year published | 2001-01-30 |
| Number of pages | 258 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |






























