Introducing 3ds Max by Dariush Derakhshani

Introducing 3ds Max by Dariush Derakhshani

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Summary

Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instructions in this easy-to-follow guide. This book breaks down the complexities of 3D modeling, texturing, animating, and visual effects.

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Introducing 3ds Max by Dariush Derakhshani

Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instructions in this easy-to-follow guide. This book breaks down the complexities of 3D modeling, texturing, animating, and visual effects. Clear-cut explanations, tutorials, and hands-on projects help build your skills and a special color insert includes real-world examples from talented 3ds Max beginners. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Dariush Derakhshani is an award-winning 3D animator, author, and educator. He has worked on movies such as The Fantastic Four and Pan's Labyrinth, the South Park TV series, and numerous commercials and music videos. He teaches 3D animation and is the author of Introducing Maya 7: 3D for Beginners (Sybex). Randi L. Munn teaches 3D animation at The Art Institute of California and has worked as a digital artist and technical director for games and movie projects with Gizmo Games, RJB Enterprises, and Sony.
SKU Unavailable
ISBN 13 9780470097618
ISBN 10 0470097612
Title Introducing 3ds Max
Author Dariush Derakhshani
Condition Unavailable
Binding Type Paperback
Publisher John Wiley and Sons Ltd
Year published 2007-04-10
Number of pages 528
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.