Introduction to Linden Scripting Language for Second Life by Jeff Heaton

Introduction to Linden Scripting Language for Second Life by Jeff Heaton

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Introduction to Linden Scripting Language for Second Life by Jeff Heaton

The Linden Scripting Language allows residents of the Second Life World to program the three dimensional objects around them. Without this programming objects built in Second Life are motionless and non-interactive. Adding a script enables an object to interact with the world around it. Second Life scripts allow objects such as cars, planes, amusement park rides, weapons and other entertainment devices to be created. This book teaches the beginning Second Life programmer to make use of the basics of the Linden Scripting Language. Language fundamentals, such as variables, loops, lists, events, functions and state machines are covered. The book then moves to more advanced topics such as user interaction and non-physical movement. Later chapters show how to use the Second Life physics engine to create vehicles.
SKU Unavailable
ISBN 13 9781604390049
ISBN 10 1604390042
Title Introduction to Linden Scripting Language for Second Life
Author Jeff Heaton
Condition Unavailable
Binding Type Paperback
Publisher Heaton Research, Inc.
Year published 2007-12-17
Number of pages 231
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.