
Kobold Guide to Combat by Janna Silverstein
At the heart of every adventure lies conflict.A Full-Throated Battle Cry, the Clash of Swords, the Smell of Smoke & Blood. COMBAT
Whether it's between a cursed knight and an elf prince at swordspoint, adventurers facing down an ogre, or two great armies clashing for ultimate power, combat changes everything.
Between these covers, more than 15 master game designers and storytellers get into the thick of it. These essays cover strategy and tactics, and the history of military systems at war. They demonstrate how to increase the tension in a conflict, and use monsters, magic, and war machines on the field. And these creators show you how to create great combat on the tabletop and in your storytelling.
Open these pages and enter the fray
Chris Pramas is a game designer, writer, and publisher who has won numerous awards. He's best known for creating the Dragon Age RPG and Warhammer Fantasy Roleplay, 2nd Edition, as well as founding and leading Green Ronin Publications. He's worked as a lead writer at Vigil Games as a creative director at Wizards of the Coast and Flying Lab Software. Under his guidance, Green Ronin has continued to grow, publishing roleplaying games such as Mutants & Masterminds, DC Adventures, and A Song of Ice and Fire Roleplaying. The author is based in Seattle, Washington.
| SKU | Unavailable |
| ISBN 13 | 9781936781324 |
| ISBN 10 | 1936781328 |
| Title | Kobold Guide to Combat |
| Author | Janna Silverstein |
| Series | Kobold Guides |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Kobold Press |
| Year published | 2014-09-30 |
| Number of pages | 162 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |



