Learning Game AI Programming with Lua by David Young

Learning Game AI Programming with Lua by David Young

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Learning Game AI Programming with Lua by David Young

If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
David Young is a professional software engineer who works within the game industry. He started his career at NASA's Deep Space Network and later moved to NASA's Jet Propulsion Laboratory for the Curiosity rover mission. After leaving NASA, he worked on the platform that powers Riot Game's League of Legends. David is pursuing a PhD at the University of Southern California, focusing on graphics research in the field of real-time hair rendering and simulation.
SKU Unavailable
ISBN 13 9781783281336
ISBN 10 1783281332
Title Learning Game AI Programming with Lua
Author David Young
Condition Unavailable
Binding Type Digital (delivered electronically)
Publisher Packt Publishing Limited
Year published 2023-04-02
Number of pages 352
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
Note Unavailable