Learning Processing by Daniel Shiffman

Learning Processing by Daniel Shiffman

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Summary

Teaches you the basic building blocks of programming needed to create advanced graphics applications including interactive art, live video processing, and data visualization. This title offers graphic and web designers working with the Processing programming environment instructions on the basic principles of the language.

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Learning Processing by Daniel Shiffman

Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media. This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study.

Daniel Shiffman is an assistant professor at NYU's Tisch School of the Arts' Interactive Telecommunications Program (ITP). Daniel earned his bachelor's degree in mathematics and philosophy from Yale University and his master's degree from ITP. He is originally from Baltimore. He creates tutorials, examples, and libraries for Processing, Casey Reas and Ben Fry's open-source programming language and environment. Learning Processing: A Beginner's Guide to Programming Graphics, Animation, and Interaction is his first book.

SKU Unavailable
ISBN 13 9780123944436
ISBN 10 0123944430
Title Learning Processing
Author Daniel Shiffman
Series The Morgan Kaufmann Series In Computer Graphics
Condition Unavailable
Binding Type Paperback
Publisher Elsevier Science & Technology
Year published 2015-09-29
Number of pages 564
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.