Object-Oriented Game Development by Julian Gold

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Summary

Addresses how program teams can develop complex entertainment software within the constraints of deadlines, budgets and changing technologies. Topics covered in the book include writing reusable code; writing multi-platform titles efficiently and using iterative techniques in programming.

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Object-Oriented Game Development by Julian Gold

Addresses how program teams can develop complex entertainment software within the constraints of deadlines, budgets and changing technologies. Topics covered in the book include writing reusable code; writing multi-platform titles efficiently and using iterative techniques in programming.
SKU Unavailable
ISBN 13 9780321176608
ISBN 10 032117660X
Title Object-Oriented Game Development
Author Julian Gold
Condition Unavailable
Binding Type Paperback
Publisher Pearson Education (US)
Year published 2004-04-01
Number of pages 440
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.