OpenGL Programming for Windows 95 and Windows NT by Ron Fosner

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Summary

This text explains how to create graphics programs using the industry standard graphics library, the latest version of OpenGL, Release 1.1. The accompanying CD-ROM contains all of the sample programs found in the books and SGI's Windows implementation.

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OpenGL Programming for Windows 95 and Windows NT by Ron Fosner

This text explains how to create graphics programs using the industry standard graphics library, the latest version of OpenGL, Release 1.1. The accompanying CD-ROM contains all of the sample programs found in the books and SGI's Windows implementation.

Ron Fosner runs Data Visualization, a software consulting group specializing in data exploration and visual techniques, 3D graphics, and 3D user-interface techniques for Windows 95 and Windows NT. Previously, at Lotus Development Corporation, he worked on graphics systems and data analysis tools. Fosner is also the author of articles on object-oriented programming techniques, virtual reality, and OpenGL programming.



0201407094AB04062001

SKU Unavailable
ISBN 13 9780201407099
ISBN 10 0201407094
Title OpenGL Programming for Windows 95 and Windows NT
Author Ron Fosner
Series Opengl Ser
Condition Unavailable
Binding Type Paperback
Publisher Pearson Education (US)
Year published 1997-01-08
Number of pages 288
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.