
OpenGL Programming Guide by Opengl Architecture Review Board Et Al
OpenGL is an environment for developing portable, interactive 2D and 3D graphics applications. It provides an interface between the OS and the application, and allows the programmer to maximize the power of any machine. This text has been updated to cover version 1.2Dave Shreiner, a leading OpenGL consultant, was a longtime member of the core OpenGL team at SGI. He authored the first commercial OpenGL training course, and has been developing computer graphics applications for more than two decades.
| SKU | Unavailable |
| ISBN 13 | 9780201604580 |
| ISBN 10 | 0201604582 |
| Title | OpenGL Programming Guide |
| Author | Opengl Architecture Review Board Et Al |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Pearson Education (US) |
| Year published | 1999-09-16 |
| Number of pages | 784 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |