
Overwatch by Mari Bolte
Computer gaming is fun, but it's also serious business! Level up and learn about Fortnite, Minecraft, Rocket League, and other video games and online game platforms that have forever changed the world of play. For readers age 12 and up, each title explores what the featured technology property is, its development history, programming innovations, and impact on everyday players and esports competitors alike. In the world of computer gaming, Overwatch is a game changer. It's not only a standout product but also big business. The team-based, first-person shooter game is one of Blizzard Entertainment's most popular offerings and has helped catapult the global video game industry's yearly revenue to an estimated $347 billion. For readers age 12 and up, this STEM-based title dives inside the technology property and examines its features, design and development history, programming innovations, and reception from players. Collaborations and spin-offs are also discussed. Includes a glossary, sidebars, and profiles of notable creators, YouTubers, and/or esports competitors.
Bolte, Mari: - Mari Bolte is an author of children's books and a lover of art. She lives in southern Minnesota with her husband, daughter, and two wiener dogs. A degree in creative writing has taught her the value of fine writing. Parenthood has made her a purveyor of fine art, with specializations in sidewalk chalk, washable markers, and glitter glue.
| SKU | Unavailable |
| ISBN 13 | 9781682777985 |
| ISBN 10 | 1682777987 |
| Title | Overwatch |
| Author | Mari Bolte |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Creative Paperbacks |
| Year published | 2025-09-02 |
| Number of pages | 48 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |