Principles of Creature Design
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Principles of Creature Design by Terryl Whitlatch
Designing a captivating creature simply for it to exist against a white background and going no further is a purely academic exercise. Designing a creature that can survive in a world, interact with its own and other species, and go on to make an impact, is designing with intent--the end goal of creature design and what you'll witness in this latest book from industry veteran Terryl Whitlach. With decades of experience in the entertainment industry, developing creatures for Star Wars: Episode 1--The Phantom Menace and Beowulf, among other projects, she offers valuable advice on how to develop otherworldly beings that are not just stunning in appearance, but also possess qualities that will endear viewers to them, or repulse, if that's the intent. For Whitlatch, there's no limit to what can be imagined with an open mind, though the journey may not always be an easy one. It's what she calls chasing the unicorn. We will surely enjoy joining her on her journey, filled with creatures that are so vivid, whimsical, and elaborate that we will wish--or wonder if--they are real.Terryl Whitlatch is a skilled, scientifically trained illustrator who has studied vertebrate zoology and animal anatomy extensively. She has worked as a Senior Consultant for Wildlife Art and Animal Anatomy for many zoos and museums in the United States, as well as The World Wildlife Fund. Terryl is widely regarded as one of the best creature designers and animal anatomists working today. With a career spanning more than 25 years, she has worked on a variety of projects, including Beowulf. Terryl worked with Lucasfilm Ltd., Industrial Light & Magic, and George Lucas' JAK Films for almost seven years. In the design, anatomy, and physical animation portions of credible creature development, her unique blend of artistic skills and deep knowledge of animal anatomy and movement are vital components.
She worked directly with George Lucas on Star Wars Episode I: The Phantom Menace, designing many species for the movie and related goods, including CD-RO. The Wildlife of Star Wars: A Field Guide, a collection of her work for Lucasfilm, was published by Chronicle Books in 2001 to critical praise and popular popularity. Terryl has also created artwork for a number of electronic and interactive games for major companies, including Steven Spielberg's The Dig for LucasArts. Terryl has also worked as a creature and concept designer for a number of major studios and effects houses. Industrial Light and Magic, Lucasfilm, Ltd., Pixar, Walt Disney Feature Animation, PDI, Entertainment Arts, LucasArts, Chronicle Books, and a variety of zoos and natural history museums are among the company's clients.
Terryl is also the author of The Katurran Odyssey, the first installment of The Katurran Trilogy, which will be released in the near future. Terryl is also working on a number of additional book and film ideas, as well as teaching Creature Design and Construction/Anatomy at the Academy of Art University in San Francisco, California.
| SKU | Unavailable |
| ISBN 13 | 9781624650215 |
| ISBN 10 | 162465021X |
| Title | Principles of Creature Design |
| Author | Terryl Whitlatch |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Design Studio Press |
| Year published | 2015-11-28 |
| Number of pages | 224 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |