
Prototyping Augmented Reality by Tony Mullen
Learn to create augmented reality apps using Processing open-source programming language Augmented reality (AR) is used all over, and you may not even realize it. Smartphones overlay data onto live camera views to show homes for sale, restaurants, or historical sites.
Tony Mullen, PhD, has a broad background in CG and programming. He teaches at Tsuda College in Tokyo, Japan, where his courses include Python programming, 3D modeling, and animation. He is the author of Introducing Character Animation with Blender, 3D for iPhone Apps with Blender and SIO2, Mastering Blender, and Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D, all from Sybex.
| SKU | Unavailable |
| ISBN 13 | 9781118036631 |
| ISBN 10 | 1118036638 |
| Title | Prototyping Augmented Reality |
| Author | Tony Mullen |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | John Wiley & Sons Inc |
| Year published | 2011-10-18 |
| Number of pages | 272 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |