Prototyping Augmented Reality by Tony Mullen

Prototyping Augmented Reality by Tony Mullen

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Summary

Learn to create augmented reality apps using Processing open-source programming language Augmented reality (AR) is used all over, and you may not even realize it. Smartphones overlay data onto live camera views to show homes for sale, restaurants, or historical sites.

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Prototyping Augmented Reality by Tony Mullen

Learn to create augmented reality apps using Processing open-source programming language Augmented reality (AR) is used all over, and you may not even realize it. Smartphones overlay data onto live camera views to show homes for sale, restaurants, or historical sites.
Tony Mullen, PhD, has a broad background in CG and programming. He teaches at Tsuda College in Tokyo, Japan, where his courses include Python programming, 3D modeling, and animation. He is the author of Introducing Character Animation with Blender, 3D for iPhone Apps with Blender and SIO2, Mastering Blender, and Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D, all from Sybex.
SKU Unavailable
ISBN 13 9781118036631
ISBN 10 1118036638
Title Prototyping Augmented Reality
Author Tony Mullen
Condition Unavailable
Binding Type Paperback
Publisher John Wiley & Sons Inc
Year published 2011-10-18
Number of pages 272
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.