
Real World Scanning Halftones by Steve Roth
The second edition of the guide to creating scans and halftoned output from the desktop. Teaches how to make scans correctly into image-editing software for output to print or web. Provides up-to-date coverage of working with the latest versions of PHOTOSHOP, FREEHAND, QUARKXPRESS, ILLUSTRATOR and PAGEMAKER.David Blatner is a Seattle-based consultant specializing in QuarkXPress and Photoshop. He is the author or co-author of The QuarkXPress Book, Real World Photoshop, The Joy of Pi, and Real World QuarkImmedia, and he also writes for Macworld magazine. He lectures around North America and Japan on the subject of desktop publishing.
Glenn Fleishman lives in Seattle, where he commutes daily on the Internet. His start in typesetting led--directly and indirectly--to graphic design, system administration, Web development, online retailing, and Web advertising confernces. He writes a regular column for Adobe Magazine.
Steve Roth, creator of the Real World series, has authored, co-authored, and/or produced several of teh seminal books on desktop publishing. He is the CEO of Thunder LIzard Productions, which produces the Photoshop Conference, QuarkXPress Conference, Web Design Conference, and several other technology events.
| SKU | Unavailable |
| ISBN 13 | 9780201696837 |
| ISBN 10 | 0201696835 |
| Title | Real World Scanning Halftones |
| Author | Steve Roth |
| Series | Real World Ser |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Pearson Education Limited |
| Year published | 1998-06-01 |
| Number of pages | 464 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |