S60 Programming by Paul Coulton

S60 Programming by Paul Coulton

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Summary

The only tutorial guide for the World's leading operating Systems for mobile phones This tutorial book is perfect for programmers and provides a series of example-based scenarios, which lead them to develop Symbian applications.

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S60 Programming by Paul Coulton

Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications. * Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones * Addresses how Symbian offers a number of different variants to allow for different user interfaces and screen savers - the most prevalent of these is S60 * Discusses how the move toward 3G technology has resulted in an increasing need for mobile application development for S60 devices.
Reuben Edwards and Paul Coulton are well-established researchers in the area of mobile systems and applications. As World leading academics for Symbian education, they are part of the Nokia Symbian Educators Group, which have been trained to the same standard as all Nokia Symbian developers. They run the only MSc in Mobile Games Design and M-Commerce Systems in the World and they have formed a company, which specializes in Mobile Applications Development.
SKU Unavailable
ISBN 13 9780470027653
ISBN 10 0470027657
Title S60 Programming
Author Paul Coulton
Series Symbian Press
Condition Unavailable
Binding Type Paperback
Publisher John Wiley and Sons Ltd
Year published 2007-02-16
Number of pages 328
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.